using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("AdventureMissionDeckPickerDisplay")]
	public class AdventureMissionDeckPickerDisplay : MonoBehaviour
	{
		public GameObject m_deckPickerTrayContainer => method_3<GameObject>("m_deckPickerTrayContainer");

		public DeckPickerTrayDisplay m_deckPickerTray => method_3<DeckPickerTrayDisplay>("m_deckPickerTray");

		public AdventureMissionDeckPickerDisplay(IntPtr address, string className)
			: base(address, className)
		{
		}

		public AdventureMissionDeckPickerDisplay(IntPtr address)
			: this(address, "AdventureMissionDeckPickerDisplay")
		{
		}

		public void Awake()
		{
			method_8("Awake");
		}

		public void OnTrayLoaded()
		{
			method_8("OnTrayLoaded");
		}
	}
}
